Experience of Warrior’s Fighting in 4.1 PVP
I have planned to write something about the warrior in 4.1 PVP for a long time. Although I am not a professional player of wow, because of my interest in it, now I have get to a considerable high level, and I do worry about lack of WOW Gold any more. After watching many forums about warrior, I found some posts will mislead new players in the terms of talent. So I decide to share something with new players.
At first, I introduce the talent points of warrior. The mainstream talent of warrior in 4.1 PVP is weapon. You also should know the addition of weapon talent. I am currently using this talent. In the new version, the number of talent trees is not large. Some talent can also be understood literally, it must be added.
Blitz, I chose just a little of this talent, because in the arena, the goals once rushing to two or more are common. Of course, some people feel good. It is just personal preference. You can choose two points. You can also choose none. Sweep attack, this talent in the Battle of double melee can play well when the power is enough. Instant blocking, it can be successfully interrupted within 15 seconds after casting a 5% increase in damage. Plus two points only increase as the duration, not more damage. So I choose to add that point. There is a benefit of this talent is that you can determine whether you cheated to the boxing. The drums of war, the most commonly used in ear-piercing roar of fighter does not produce the effect, these two points are completely wasted. In PVP warfare just is not mad at no shortage of heroic anger, will not play because of not less than 10 angry boxing. For this situation, you can buy some cheap wow gold, so that you can exchange some greatest weapons as you like.
Tactical proficiency is the basic need of warrior throughout the fight. You only need to disarm. It will now cut its stance to retain 25 rages. Because of the additional output of this cycle, talented people will change. I have not added the S9. Why not point hit, there are two main reasons. First is to hit the chance. If a full set of PVP warrior CTM is installed, hit with a certain proficiency in ensuring the case of only about 7% of the fatal. Some pursuit of high-skilled soldiers is not to even 7%. Who played soldiers knows a skill that with no hit there will be much difference. And after the death of Canadian, talent had burst rate increased by 10%, in 12 seconds. S9 toughness in the case of burst rate is not reduced.
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